Drafting and CAD Applications
Students work with basic mechanical drawings, learning proper techniques to produce lines, circles, dimensions and borders that make up a working drawing. They also learn the different styles of drawing used to correctly identify and illustrate a single part so their working drawing can be manufactured or built.
Students learn proper use of the precision tools while generating drawings. Tools included are a micrometer and vernier caliper. Sketching and blueprint reading are used to reinforce learning.
Students are also instructed on the use of computers and CAD (Computer Aided Design) programs to generate drawings. Students create template borders and blocks, and learn the proper way to set up drawings with line weights, layers and scales. Students learn to correctly set up and dimension their drawings, and how to plot and print their work. With the use of 3-D software, students create models and print them using prototype machines or 3-D printers.
Students will use 3-D visualization skills learned to create a 3-D platform used in game design. Students will add lighting, static meshes and BSP brushes to make a realistic animated game. These same skills are commonly used in movie production and television ads.